INTRO
The goal of the INTRO module is to introduce young people to the programme and to give them a flavour of entrepreneurship. Read more
TALENT AND SKILLS
The goal of this module is to help young people to understand the meaning of skills, talents and abilities, and to build confidence, self-efficacy, communication skills and decision-making abilities. Read more
DISCOVERY
The purpose of this module is to come up with an entrepreneurial idea that is community oriented: we want to contribute to improving the neighbourhoods in which SYU is active. Read more
DREAMING
The aim of this module is develop a very first prototype of the service or project the group of young people has in mind, based on the idea that was developed in the discover phase. Read more
PITCHING
The goal of the pitching phase is to present their prototype to a wider audience, including neighbourhood residents, members from the community, and get input and feedback. Read more
DESIGNING
The goal of the design phase is to write an initial yet grounded business plan (i.e., a business model canvas) by making use of the information gathered in the previous two phases. Read more
DOING
The purpose of this module is to let the young people continue to work on their entrepreneurial idea and then put it into practice. Read more
LESSONS LEARNED
The goal of the module Lessons Learned is to include a form of reflection on the process. What did I learn about myself? What are my talents? How can I use my talents in a work environment? How can I further develop my talents through training? Read more